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Tuesday, October 6, 2026

Super Mario Sunshine Just Got A Seriously Impressive Remaster

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Super Mario Sunshine Just Got An Excellent Remaster Thanks To Fans

James is a gaming writer from London who has spent thousands of hours exploring titles from every genre. Though he has a particular affinity for multiplayer titles like World of Warcraft, Destiny 2 and League of Legends, he has also put thousands of hours into single-player experiences, from deep RPGs to epic PC strategies. When he's not playing or writing, he can usually be found supporting his beloved Brentford FC.

Super Mario Sunshine is one of the more divisive entries in the franchise, and though there are some moments of genuine greatness within it, it feels like more of a missed opportunity than we're used to with Nintendo. Isle Delfino is arguably one of the best settings in any Super Mario game, and evolutionary steps like the water pump pushed the skill ceiling upwards.

At the same time, it was nowhere near as polished as fans have come to expect, and the path to completion is a lot more restrictive than other 3D efforts from that era. With all of that in mind, if you never played it growing up, it's well worth going back and experiencing, and a new release might have just provided the best way to do that in 2026.

Screenshot for Super Mario Sunshine for GameCube

As first reported by DSO Gaming, an unofficial PC port of the Nintendo GameCube's Super Mario Sunshine has just been released. As a native port, it will allow players to enjoy the game on the platform without the use of an emulator for the first time, while at the same time giving plenty of additional features that aren't possible with traditional emulation.

Available for Windows and Linux, the whole game is packaged in an easy-install launcher, where you can also adjust graphics, controls, and other gameplay options. The upgrades don't stop there though, as this version of the game can also be rendered at anything up to 8x the original resolution, while the port also supports 2x, 4x, or 8x MSAA, FXAA, up to 16x anisotropic filtering, and sharpening.

The game also now runs at a smooth 60 FPS for those of you whose eyes are offended by any less, and it can also be played in windowed, borderless, or fullscreen modes, with additional support for widescreen displays up to 32:9. Control schemes have also been expanded out to include mouse and keyboard, as well as an automatic support system for Xbox, PlayStation and third-party controllers.

Finally, camera options have also been changed around, allowing players access to a free camera for navigating those awkward corners, as well as being able to control the speed of movement.

It's the kind of port that really brings the game much more into line with the expectations of the modern gamer, and it's a lot further than Nintendo often go when they bring back older games for the Switch 2.

Mario and Luigi on a red background

The next step for Super Mario still hasn't been confirmed by Nintendo, but rumors continue to swirl that an unannounced 3D open-world is in development. That would certainly please a lot of fans out there, but don't expect to hear any more on that (if it's real) before 2027.

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Released
August 26, 2002

ESRB
E For Everyone due to Comic Mischief

Developer(s)
Nintendo EAD

Publisher(s)
Nintendo

Franchise
Super Mario

View the original on Screen Rant →

KioskNews shows a cleaned-up reading view extracted from the publisher’s page — the original always lives on their site, not ours.