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Star Trek Officially Confirms Captain Archer's Return for New October Release

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A cinematic obsessive with the filmic palate of a starving raccoon, Rob London will watch pretty much anything once. With a mind like a steel trap, he's an endless fount of movie and TV trivia, borne from a misspent youth of watching monster movies on TV, perusing the sun-faded goods at the local video rental shop, and staining his fingers with ink from the Video Movie Guide. Areas of interest include science fiction, film noir, horror flicks, '70s disaster pictures, Bond movies, '90s action, giant robots, dinosaurs, super heroes, and the exuberantly schlocky output of Cannon Films. He also enjoys both Star Trek and Star Wars when they're good, and maybe even more when they're bad. As a Canadian, he also has a vested interest in Canadian movies and TV shows, especially the cheesier ones dubbed "Canuxploitation."

An expert on Marvel Comics, he has also written for the Official Handbook of the Marvel Universe, and is a member of the Marvel Research Team. He can frequently be found pontificating on comic-book continuity or bemoaning the misfortunes of the Toronto Maple Leafs on his Twitter account.

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It's been a long road, getting from there to here, but Captain Jonathan Archer's time is finally near. The captain of the first starship Enterprise, as seen on the series Star Trek: Enterprise, is coming back in a way that's sure to excite and delight Star Trek fans and Gamesters of Triskelion alike.

Portrayed by Scott Bakula, Archer was chosen to captain the NX-01 Enterprise in the 22nd century, a time before the United Federation of Planets. Despite a mission that was fraught with perils, Archer became a Starfleet legend, and helped unite humanity with the Vulcans, Andorians, and Tellarites to form the Federation; after retirement, he became the organization's first President. His on-screen mission was plagued with middling reviews and worse ratings, and was cancelled after four seasons. However, the show has eventually become appreciated by Trek fans, and Bakula has expressed interest in returning to the role.

Now, Archer is back in a new expansion of the popular Star Trek Fluxx card game. To celebrate the 60th anniversary of the franchise, which first hit warp speed in the fall of 1966, Looney Labs is producing a limited-edition reprint of its four Star Trek Fluxx games, with sets based on The Original Series, The Next Generation, Deep Space Nine, and Voyager, as well as a new set based on Lower Decks. Archer is taking the spotlight in a new Enterprise-themed expansion set that will focus on the show's Temporal Cold War plotline, with cards for Archer, temporal agent Daniels, the alien Xindi, and more. Another Enterprise-themed set, The Portos Expansion, focuses on Archer's faithful beagle. The Archer Expansion, and all of Looney's Fluxx sets, are available to order on LooneyLabs.com.

Collider Exclusive · Sci-Fi Survival Quiz Which Sci-Fi World Would You Survive? The Matrix · Mad Max · Blade Runner · Dune · Star Wars

Five universes. Five completely different ways the future went wrong — or sideways, or up in flames. Only one of them is the world your instincts were built for. Eight questions will figure out which dystopia, galaxy, or desert wasteland you'd actually make it out of alive.

💊The Matrix

🔥Mad Max

🌧️Blade Runner

🏜️Dune

🚀Star Wars

01

You sense something is deeply wrong with the world around you. What do you do? The first instinct is often the truest one.

02

In a world of scarcity, what resource do you guard most fiercely? What we protect reveals what we believe survival actually requires.

03

What kind of threat keeps you up at night? Fear is useful data — if you're honest about what you're actually afraid of.

04

How do you deal with authority you don't trust? Every dystopia has a power structure. Your approach to it determines everything.

05

Which environment could you actually endure long-term? Survival isn't just tactical — it's physical, psychological, and very much about where you are.

06

Who do you want in your corner when things fall apart? The company you keep is the clearest signal of who you actually are.

07

Where do you draw the line — if you draw one at all? Every survivor eventually faces a moment that tests what they're actually made of.

08

What would actually make survival worth it? Staying alive is one thing. Having a reason to is another.

Your Fate Has Been Calculated You'd Survive In…

Your answers point to the world your instincts were built for. This is the universe your temperament, your survival instincts, and your particular brand of stubbornness were made for.

The Matrix

You took the red pill a long time ago — probably before anyone offered it to you. You're a systems thinker who can't help but notice the seams in things.

  • You're drawn to understanding how the system works before figuring out how to break it.
  • You'd find the Resistance, or it would find you — your instinct for spotting constructed realities is the machines' worst nightmare.
  • You function best when you have access to information and the freedom to act on it.
  • The Matrix built an airtight prison. You'd be the one probing the walls for the door.

Mad Max

The wasteland doesn't reward the clever or the well-connected — it rewards those who are hard to kill and harder to break. That's you.

  • You don't need comfort, community, or a cause larger than the next horizon.
  • You need a vehicle, a clear threat, and enough fuel to outrun it — and you're good at all three.
  • You are unsentimental enough to survive that world, and decent enough — just barely — to be something more than another raider.
  • In the wasteland, that distinction is everything.

Blade Runner

You'd survive here because you know how to exist in moral grey areas without losing yourself completely.

  • You read people accurately, keep your circle small, and ask the questions others prefer not to answer.
  • In a city where humanity is a legal designation rather than a feeling, you hold onto something that keeps you functional.
  • You're not a hero. But you're not lost, either.
  • In Blade Runner's world, that distinction is everything.

Dune

Arrakis is the most hostile environment in the known universe — and you are precisely the kind of person it rewards.

  • Patience, discipline, and political awareness are your core strengths — and on Arrakis, they're survival tools.
  • You understand that the long game matters more than any single victory.
  • Others come to Dune and are consumed by it. You'd learn its logic and earn its respect.
  • In time, you wouldn't just survive Arrakis — you'd begin to reshape it.

Star Wars

The galaxy far, far away is vast, loud, and in a constant state of violent political upheaval — and you wouldn't have it any other way.

  • You find meaning in being part of something larger than yourself — a cause, a crew, a rebellion.
  • You'd gravitate toward the Rebellion, or the fringes, or whatever pocket of the galaxy still believes the Empire's grip can be broken.
  • You fight — not because you have to, but because standing aside isn't something you're capable of.
  • In Star Wars, that willingness is what makes all the difference.

What Is the Temporal Cold War?

The Temporal Cold War was a conflict fought between several time-travelling factions with the goal of ruling the past, present, and the future. Archer and the Enterprise first became entangled with it when they encountered a mysterious figure working with the shapeshifting Suliban. Later, another faction convinced the alien Xindi that humanity would destroy them in the future, and equipped them with advanced weapons technology they used to launch a devastating attack on Earth; Archer defeated the Xindi before a second attack could destroy the planet. The war eventually ended with the banning of time travel technology, but at least one veteran of the conflict, Kovich (David Cronenberg), was still active in the 31st century, as seen on Star Trek: Discovery.

Stay tuned to Collider for future updates.

star-trek-enterprise-tv-show-poster.jpg

Release Date
2001 - 2005-00-00

Network
UPN

Showrunner
Brannon Braga

Directors
David Livingston, Allan Kroeker, Michael Vejar, David Straiton, Roxann Dawson, LeVar Burton, James A. Contner, Robert Duncan McNeill, James L. Conway, James Whitmore Jr., Michael Grossman, Marvin V. Rush, Patrick R. Norris, David Barrett, Jim Charleston, Michael Dorn, Rob Hedden, Terry Windell, Winrich Kolbe, Les Landau, Manny Coto

Writers
Chris Black, Garfield Reeves-Stevens, Judith Reeves-Stevens, David A. Goodman, Alan Brennert, André Jacquemetton, Brent V. Friedman, Fred Dekker, Ken LaZebnik, Maria Jacquemetton, James Duff, Jonathan Fernandez, Paul Brown, Stephen Beck, André Bormanis, Manny Coto, Michael Sussman, Allan Kroeker, Brannon Braga, David Wilcox, John Shiban, Judith Reeves-Stevens, Phyllis Strong, Rick Berman, Tim Finch

  • Cast Placeholder Image

    Scott Bakula

    Jonathan Archer

  • Headshot Of Jolene Blalock

    Jolene Blalock

    T'Pol

Franchise(s)
Star Trek

Creator(s)
Rick Berman, Brannon Braga, Gene Roddenberry

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