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Monday, October 12, 2026

5 PlayStation 2 RPGs Still Worth Playing In 2026

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Chris is a Gaming Editor at ScreenRant. He has been a professional writer since 2009, and has written for top TV, comics, movie, and video game outlets like Engadget, Polygon, Destructoid, and more. He brings with him an expertise in every game genre, no matter how niche or mainstream.

You may know him as the former Managing/Reviews Editor of Destructoid, where he published hundreds of game reviews across every genre, including MMOs, sports games, and Metroidvanias.

Find Chris on Twitter @_SRChris.

The PlayStation 2 could go down in history as the greatest console ever crafted. While many would put numerous Nintendo consoles, the Sega Dreamcast, or the Xbox 360 in that spot, the PlayStation 2 is my personal pick, and I'm not alone in that view.

The PlayStation 2 was basically the pace-setter at the time, delivering tons of action games, many of which are still remastered and remade for modern audiences. Then there's the sheer number of sports games it commanded, along with fighters and oddball adventure games.

Of course, if you talk about the history of the PlayStation 2, you need to talk about its RPG legacy. It's arguably the strongest showing of any console, and many of them are still worth playing today.

Rogue Galaxy

The main characters of Rogue Galaxy, with Jaster holding his sword over his shoulders.

Rogue Galaxy is one of the first RPGs people think of on the PS2, and certainly exemplifies the advancements the console made in just a few years after its release.

While Dark Cloud was the first Level-5 game, five years later they'd introduce Rogue Galaxy to the world, helping solidify them as a real player in the RPG space. Rogue Galaxy is a gorgeous game with unique character designs, not just for the time, but since its release.

Following in the wake of Final Fantasy 10, Rogue Galaxy is also voiced, with veterans like Yuri Lowenthal, Fred Tatasciore, and Steve Blum lending their talents. Level-5 really knocked it out of the park presentation-wise, but the weapon synthesis mechanics and the sheer number of sidequests helped endear this game to hardcore RPG fans.

While it was one of many games inspired by Final Fantasy 10, Level-5 put its own spin on it. It was eventually released on the PSN, with slight graphical changes, which is a great place to try it out if you haven't already.

The Lord Of The Rings: The Third Age

The Lord Of The Rings The Third Age Video Game

The Lord of the Rings: The Third Age may refer to the literal Age within Tolkien's story, but it's also a 2004 RPG released on PS2. Taking many pages from Final Fantasy 10, Third Age adopted a classic JRPG turn-based fighting system, which in turn adapts The Lord of the Rings trilogy.

Using material from both the source and the Peter Jackson films, you start as a member of the Gondor guard and embark on an adventure that ends at Mount Doom. Like several other EA Games adaptations around this time, The Third Age covered events that were technically part of Tolkien's Legendarium but weren't directly depicted in popular adaptations. As a result, it's an incredible time capsule for Lord of the Rings fans alone.

At the time, some dismissed it as a novelty in a sea of old-school RPGs. Now, it can be an oasis for fans who are looking for a classic RPG with a different setting.

Dark Cloud

Dark Cloud gameplay of Toen holding a sword-1

When I first picked up Dark Cloud on PS2, I couldn't put it down for at least five hours. I had read about it for ages in magazines, and when it finally came, it exceeded my expectations. Part RPG, part action game, part city builder, Dark Cloud was one of the first games the legendary Level-5 ever developed, and Sony helped publish it, cementing it as an important part of PlayStation history.

What really drew me in was its cozy feel. While it had a lock-on, over-the-shoulder action system that got the job done, my real focus was gathering and getting to know new party members, who were required to navigate some dungeon pitfalls. All the while, I got addicted to making the perfect village with the Georama system, which tasks you with rebuilding villages.

It also has a slight survival element, as your party needs to drink water periodically while delving into dungeons. It adds a ton of tension while still feeling completely doable, which contrasts nicely with the cozier building elements. It even has a nicely-paced endgame dungeon, providing a satisfying boss battle at the top of the tower.

While many survival games have used elements of Dark Cloud over the years, its Ghibli-esque world is worth experiencing, whether you're playing the original PS2 version or the version currently on the PSN.

Shin Megami Tensei 3: Nocturne

shin megami tensei 3 nocturne hd remaster key art

Shin Megami Tensei 3: Nocturne is one of the best RPGs ever made, period. Developed by Atlus and released in 2003 in Japan, the PS2 exclusive eventually came to PC, PS4, and Switch 16 years later as remasters. But the original helped make a name for Shin Megami Tensei in the West, partly because of its incredibly out-there premise.

You play as a high school student-turned-demon navigating the apocalypse. That's a pitch that would be seen pretty much anywhere, but Atlus managed to craft a gigantic world around it, one that feels alive and impossibly massive. The story was an absolute treat and ran at a mile a minute, while tons of tough encounters forced players to master the combat system and their loadouts.

Demon negotiation (where you convince enemies to join you) and fusion were helpful tools for min-maxers looking to craft their ultimate build, and engaging for newcomers. Atlus also has a penchant for making combat flashy and fun to watch, while providing enough depth to warrant further investigation. It's what the series does best, but this particular package is one of the best Atlus has to offer.

Normally, Atlus fans suggest Persona games before Shin Megami Tensei III: Nocturne. But if you've played a ton of RPGs and want to see what the SMT series is all about, Nocturne isn't a bad place to start.

Final Fantasy 10

Tidus playing Blitzball in Final Fantasy 10

Final Fantasy 10 was the first thing I thought of when I heard "classic PS2 RPGs." While many fans remember the laughing scene with Tidus and Yuna, there were thousands of little character moments beyond that quirky moment. With one of the strongest casts in Final Fantasy history, FF10 was a masterpiece at endearing you to an RPG party.

It also had tons of twists and turns to uncover as you navigated the beautifully haunting world of Spira, which shone on the PS2, and helped bring Final Fantasy into the next generation. The gumption to provide voice acting was massive, and Square Enix helped usher in another age of RPGs.

It also had an engaging and easy-to-grasp combat system, leading some fans to experience Final Fantasy for the first time. It was easy to get sucked into Spira and the drama it held, and fans hold it in high regard as one of the most accessible entries to date. It helped that there was a giant world to use that power in, utilizing the early power of the PS2 to bring Spira to life.

When playing through Final Fantasy 10 for the first time, I completed the sphere grid with my main party (Tidus, Yuna, Auron). It was that addictive, and I 100%ed it with delight. Whether you play it in a remastered version or its original format, Final Fantasy 10 is considered required reading in many circles. Just don't get too attached to the idea of playing Blitzball.

These RPGs are just a small fraction of what the PlayStation 2 offered. It served up roughly a decade of classics on its own, with little competition. First-and-third-parties alike flocked to the platform to put their spin on it, and the results are obvious.

PS2TagPageHeader

Brand
Sony

Original Release Date
March 4, 2000

Original MSRP (USD)
$299 / £299 / ¥39,800

Operating System
Proprietary

Storage
40 GB hard drive (optional)

VR Support
No

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