Destiny Officially Announces The Beginning Of A Huge New Era

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The Destiny franchise remained strong for many years, but over time, the cracks started to show. Beyond the managerial issues that eventually came to a head with Bungie, the Sony acquisition and the expansions that followed haven't gone over well with fans. That's after Bungie cut a ton of content from Destiny 2 and ramped upseason passes, microtransactions, and, in some cases, even pre-order bonuses.
However, a lot of that is going to change, thanks to a new official announcement from Bungie. It's not just Destiny that's changing, either, as Marathon was explicitly mentioned as a priority for the studio, with no plans to shut itdown anytime soon.
In both written and video form, Poria Torkan, Bungie’s Studio Head, and Josh Deane, Head of Product and General Manager of Marathon, laid out their plans for both games' futures. Let's start with Destiny, since it's been around longer, and fans are wondering what is happening after the ominous announcement of a final update.
After reminding folks that Bungie has been making games for 30 years, they are still "listening to feedback," a classic refrain from their original Destiny years. The studio is apparently "not done with Destiny," and "step one" of that is to restore Destiny to its "original promise," which includes adding the stripped content back into the game.
Here's the full statement from the studio: "We understand that removing these experiences had a lasting impact on player trust and enjoyment of Destiny. Destiny 2 is more than just the content itself. It is a place where players have built memories together, formed lasting friendships, and shared experiences that have stayed with them for years. We cannot change the decision we made, but we can acknowledge its impact and do the work to make it right by restoring these important parts of Destiny’s history."
In other words, it'll take a while, but cut Destiny content will make its way back to the game eventually. It's a tall order, though, as the studio needs to "update lighting, encounters, combatants, and other underlying systems" to deliver on that promise. More unvaulting details will arrive "in the coming months."
As for Marathon, it seems like things are full speed ahead for Bungie. While the game was "never intended to replace Destiny," it also "did not reach as many players as [Bungie] had hoped." Instead of focusing on "genre constraints," Marathon will evolve into a more open experience, featuring cooperative PvE, competitive PvP, and the classic PvPvE format.
All of that is nebulous at the moment, but we do have a concrete idea of what's next: "As you heard last week from Del our Game Director, we still have a lot planned for our October Nightfall Refresh and Symbiosis update in December. You’ll hear more from the team later this week on our future vision for Marathon. Stay tuned."
As Bungie attempts to rebuild multiple franchises, they end with the phrase "We are ready to do the work." Hopefully, at the very least, Destiny 2 ends up getting all of its cut content back.
Systems
- Released
- August 28, 2017
- ESRB
- T For TEEN for Blood, Language, and Violence
- Developer(s)
- Bungie
- Publisher(s)
- Bungie
- Engine
- Tiger Engine
- Multiplayer
- Online Multiplayer, Online Co-Op
- Cross-Platform Play
- PC, PS4, PS5, Xbox One & Xbox Series X|S
- Cross Save
- yes
- Expansions
- Destiny 2: Forsaken, Destiny 2: Shadowkeep, Destiny 2: Beyond Light, Destiny 2: The Witch Queen, Destiny 2: Lightfall
KioskNews shows a cleaned-up reading view extracted from the publisher’s page — the original always lives on their site, not ours.